Random&Ready
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Aleks
Sky Guy
JJ
Edge
MiguelLeal
Neil
Kevin
ForthWall
Evillions
K50 Dude
Forsma
emgmod
Liberater444
Spy9600
Peter
Blakeway4
hiigarar
Thomas
22 posters
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Random&Ready
Welcome to the Random&Ready thread, where I'll be posting some images from Cattala that don't fit anywhere else, or I need opinions and assistance on. First up:
Buildings. Now I have lots of Mediterranean buildings, they really clash with my previous British, Dutch and French styles. What should I do?
Buildings. Now I have lots of Mediterranean buildings, they really clash with my previous British, Dutch and French styles. What should I do?
Last edited by Thomas on 19th August 2010, 16:47; edited 2 times in total
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Random&Ready
I liked it. but well thats me only saying.... ))) But did you try deleting the files of mediterainan files?
hiigarar- Ambassador At Large
- Posts : 1295
Age : 34
Re: Random&Ready
Destroy those French files and some of British! Remember that Cattala is mediterranean first.
Blakeway4- International Bigwig
- Posts : 5111
Age : 29
Re: Random&Ready
looking good, but please remove the grids, i hate seeing them in pictures
Peter- Honoured Member
- Posts : 2223
Age : 30
Re: Random&Ready
I like the streets and the architeture realism.
If I were you I would never put industries near those old-looking houses... Its not common on that region...
Remove the terrain grids, press G in game...
If I were you I would never put industries near those old-looking houses... Its not common on that region...
Remove the terrain grids, press G in game...
Spy9600- Counsel
- Posts : 812
Age : 30
Re: Random&Ready
Its great. But please, remove the grid. I think you better to use SC4 Startup Manager.
Guest- Guest
Re: Random&Ready
Nice- I like the Mediterranean buildings better than the others.
Sky Guy- Chargé d'Affaires
- Posts : 1185
Age : 31
Re: Random&Ready
I'm impartial to the Med/Brit styles. Though, I would use the Med buildings for urban environments, and the British homes (not SC4) for suburban/high wealth housing.
I agree, that the industrial lots should be moved from the proximity of housing.
Oh and another thing:
I agree, that the industrial lots should be moved from the proximity of housing.
Oh and another thing:
- Spoiler:
Liberater444- Ambassador At Large
- Posts : 1432
Re: Random&Ready
The grid is only there because I was terraforming as well at the time - this isn't an official updates thread, so the images here are really informal and just print screen and show. I promise that the grid will not be there in the real updates!
So, remove the French & Dutch, just keep the Mediterranean and British?
So, remove the French & Dutch, just keep the Mediterranean and British?
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Random&Ready
STEX, there's a guy that does loads of Dutch buildings - Julien gave me the link.
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Random&Ready
lol Yeah Thomas I agree. I'm not a big fan of those Dutch houses myself, they're too flat-colored, as in they're too dark/light
Liberater444- Ambassador At Large
- Posts : 1432
Re: Random&Ready
Anyone got any ideas on what I should do with industrial developments? I can't find any downloads that will suit the Mediterranean style.
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Random&Ready
Implant all your industries near the ocean, on the Port. Like I did.
Blakeway4- International Bigwig
- Posts : 5111
Age : 29
Re: Random&Ready
Recently I've been looking at the Corsica CJ on Simtropolis, and I'm looking for some more eye candy lots that keep the Mediterranean style, but also make Cattala look much nicer than it does now.
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Random&Ready
After seeing that Corsica CJ, I noticed that Cattala is looking (until now - on the R&R non official updates) a bit too flat. Maybe following Corsica's style (no grided streets, no dense regions, simpler seaports and narrow roads - Like in some regions of Rhodes -) would help you making it look even nicer...
Spy9600- Counsel
- Posts : 812
Age : 30
Re: Random&Ready
Relief will certainly help, as I said in Skype, you should develop Natural+Small towns.
Blakeway4- International Bigwig
- Posts : 5111
Age : 29
Re: Random&Ready
I'm definitely going to have some more villages and rural towns. I'm not the best at terraforming and buildings hills though...
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Random&Ready
aww who is good at terraforming?
Do like me and cover the mess you create with forest haha
Do like me and cover the mess you create with forest haha
Sky Guy- Chargé d'Affaires
- Posts : 1185
Age : 31
Re: Random&Ready
I cover the mess I create with the all covering Olympic Tree Controller.
emgmod- High Commissioner
- Posts : 1536
Re: Random&Ready
My first attempt at a mountainous village. Please be as critical as possible. :king:
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Random&Ready
Great! But in my opinion, you shouldn't have too much relief between the village and the champs.
Blakeway4- International Bigwig
- Posts : 5111
Age : 29
Re: Random&Ready
Actually that's quite common in Sicily, Tuscany and the Corsica CJ - they are quite often on steep slopes - especially olive trees and grape vines, which sadly wouldn't grow.
Thomas- Overlord of Eurasia
- Posts : 5849
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