Matinenda Updates
+20
K50 Dude
marsh
emperordaniel
will
Edge
Kevin
alerules
woodb3kmaster
Spy9600
Evillions
Sirron kcuhc
Blakeway4
MiguelLeal
Sky Guy
JJ
Forsma
Huston
ForthWall
Thomas
StanislavSoltys
24 posters
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Re: Matinenda Updates
Thomas: the seawalls are JRJ's
Great job Charles.
Great job Charles.
Blakeway4- International Bigwig
- Posts : 5111
Age : 29
Re: Matinenda Updates
very nice! great choice of seawalls.
Sky Guy- Chargé d'Affaires
- Posts : 1185
Age : 31
Re: Matinenda Updates
Thomas: It could be from too much glow I added. I do JS seawalls. But I'm getting new ones because the ones I currently use has a glitch with the diagonal piece.
Julien: Thanks.
Sky Guy: Thanks, but I need new ones. I got them from Stannie and I am putting them in.
Julien: Thanks.
Sky Guy: Thanks, but I need new ones. I got them from Stannie and I am putting them in.
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Selenca Updates
Sorry for not posting earlier, I just got my laptop this afternoon after me computer had to be dumped due to a virus. It started when my computer kept blue screening and restarting for no reason. So I made a copy of the SimCity 4 files onto a flash drive just incase the laptop had to have been dumped. It had to be dumped so I am very lucky to have made the right thought to make a copy of the game.
Enough with my bore talk. On to the pictures:
First I'm going to try something. Listen to this music while looking at these pictures and
see if it does anything. I'm expirimenting.
That's all for now. Hope you enjoyed.
Enough with my bore talk. On to the pictures:
First I'm going to try something. Listen to this music while looking at these pictures and
see if it does anything. I'm expirimenting.
That's all for now. Hope you enjoyed.
Last edited by Sirron kcuhc on 4th March 2011, 02:21; edited 1 time in total
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Matinenda Updates
Awesome! Great use of the walls I recomended
StanislavSoltys- Councillor
- Posts : 291
Age : 28
Re: Matinenda Updates
Are you opening a thread for every update?
Nice work, although I suggest removing the British terraced building that keeps growing alongside your Mediterranean buildings.
Nice work, although I suggest removing the British terraced building that keeps growing alongside your Mediterranean buildings.
Thomas- Overlord of Eurasia
- Posts : 5849
Brunzintula
Replies:
Dryan Thanks!
StanislavSoltys: Yeah, they work out well. />
Thomas: Ahh I guess not. I kinda like the British houses... As a matter of fact I don't got a single idea how they got in there in the first place... Hmm.
So this time I decided to go with 009 Sound System. It seemed perfect with this update.
A view of the city with the Matinendan Flag right in the middle! Thanks to the AIN Pack!
The only reason why these roads have not been SAMified is because the tree mods won't work with them. SAM will be used in most of my cities...
That's it for now! Next post update is unannounced.
Last edited by Sirron kcuhc on 22nd April 2011, 22:57; edited 2 times in total
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Matinenda Updates
Matinenda is getting better in every update, you've Certainly improved!
Great update, very keen to see the next one!
Great update, very keen to see the next one!
Huston- Chargé d'Affaires
- Posts : 1088
Age : 28
Re: Matinenda Updates
I agree with Huston, you're improving a lot. Why is there a pageview thing there?
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Matinenda Updates
very nice! I like the street trees.
Sky Guy- Chargé d'Affaires
- Posts : 1185
Age : 31
Re: Matinenda Updates
Here is a Teaser Picture of Brunzintula Part 2:
Enjoy!
Enjoy!
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Matinenda Updates
Much, much better. Matinenda is getting very good now.
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Matinenda Updates
Very nice- I am seeing a lot of improvement.
I also would like to see some SAM cobblestone streets, but I'm not sure if it's compatible with your roadside trees.
Does anybody know it SAM and the side-street mod are compatible?? :?:
I also would like to see some SAM cobblestone streets, but I'm not sure if it's compatible with your roadside trees.
Does anybody know it SAM and the side-street mod are compatible?? :?:
Sky Guy- Chargé d'Affaires
- Posts : 1185
Age : 31
Re: Matinenda Updates
I still think that your sidewalks need improvement, they're so many sidewalk textures on one road. Keep it one because it looks better.
Nevertheless, it looks better!
Nevertheless, it looks better!
Evillions- Permanent Secretary
- Posts : 733
Re: Matinenda Updates
There's a Street side mod for SAM that I use. It can be found in LEX.Sky Guy wrote:Very nice- I am seeing a lot of improvement.
I also would like to see some SAM cobblestone streets, but I'm not sure if it's compatible with your roadside trees.
Does anybody know it SAM and the side-street mod are compatible?? :?:
Re: Matinenda Updates
Replies:
Thomas: Thank you. Glad to hear you enjoy Matinenda.
Dryan: The only reason why I used Maxis Streets at the time was because of the trees. But next update will have SAM.
Sky Guy: That's why I used Maxis Streets for Brunzintula. I used the cobblestone once I got the tree mod just for you.
Evillions: I know how many times you've told me to get a new street mod. I've finally got to do that using Sandstone (Thanks Zach!)
Dryan: Yeah. Thanks for showing me the link via Skype.
Update will be later. But for now Deliterri will be next!
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Matinenda Updates
Replies:
Huston: Thanks! Great to hear that.
MiguelLeal: Thanks.
Dryan: Thanks.
Sky Guy: Their is more where that came from!
Forthwall:The only problem is what will the island use for electricity then? Never was able to find any power grids.
A view of the greenery that has been added to the already lovely capital island.
The Cruise Port in Deliterri that a lot of tourists use to enter and exit the city.
The Oksaine Embassy so Oksaine and us can stay close on relations!
The Deliterri Rugby Field for the Monk Seals. It's empty now but the rugby season
will start soon.
The Football Field located not too far away from the Rugby Field. FC Matinenda is
roaring and ready to take on who oppose them!
Another piece of the island shown in one picture.
The President's house. The AIN Flags are there to show our support for AIN. (And
maybe a little bribing for full membership ehh?) By the way, I saw the bit of grid. That's
from the mouse, not me having grid on. I'm ashamed now.
One last picture of some of the many parts of the city in the island.
Alright that's it for now. Hope you enjoyed the pictures.
EDIT: I am going to stop making the pictures be so blurry.
Last edited by Sirron kcuhc on 25th February 2011, 11:03; edited 1 time in total
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Matinenda Updates
I seriously suggest ditching those windmills. They aren't realistic and aren't going to be much use in the middle of urban Matinenda...
And I don't like that embassy, at all.
And I don't like that embassy, at all.
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Matinenda Updates
Lovely update! I like it except the slope ferry ter minal.. it should be connected to road. but overall I like it!
Re: Matinenda Updates
wow, just comparing your last 2 updates together, you can see a lot of improvement.
Sky Guy- Chargé d'Affaires
- Posts : 1185
Age : 31
Re: Matinenda Updates
Dryan: Hope this preview satisfies you.
Stan: I've used them well.
Thomas: Now if only I can find the file. I'm not good at trying files as you can see.
No music for now. This is only a test. I am using Photoshop CS2 Trial for these pictures. Which look better, Paint.Net (Older) or PhotoShop (Newer)
Here's a back story too. This part of Selenca is outside the urban area. This is my first attempt with Rural. I know I didn't do so swell of a job (to prove it I'll show more pictures later) but I tried.
Here are the PhotoShop Pictures:
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
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