Approved: Observer | Matinenda
+15
Gen. Leandro Lima
Sky Guy
Neil
JJ
StanislavSoltys
woodb3kmaster
ForthWall
Spy9600
Kevin
Blakeway4
MiguelLeal
Thomas
Jo
Evillions
Forsma
19 posters
Page 2 of 5
Page 2 of 5 • 1, 2, 3, 4, 5
Should Matinenda become an observer of the AIN?
Re: Approved: Observer | Matinenda
I delete the landmarks to lower the lag on my game so there's a problem...
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Approved: Observer | Matinenda
http://www.simtropolis.com/cityjournals/?p=toc&id=1971
New update to show how far I've gotten (Neva gonna stop yeeaahhh)
New update to show how far I've gotten (Neva gonna stop yeeaahhh)
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Approved: Observer | Matinenda
1. Yes
2. Yes, but with residential buildings you need to plop them on a residential tile.
3. No. You type buildingplop into your cheat bar and it comes up with a list on screen.
4. No. All downloaded buildings come up.
Trust me, I've built entire cities using buildingplop. Once you're used to it, it's easy. Generally deleting the LM version isn't an issue, although it's advisable to keep it. Maybe just store them elsewhere in your hard drive?
That update is also very good, your showing a lot of rapid improvement and dedication. I would still recommend moving off-shore though, so you can use Mediterranean BATs more. I don't think taking most of southern France is a good idea...
2. Yes, but with residential buildings you need to plop them on a residential tile.
3. No. You type buildingplop into your cheat bar and it comes up with a list on screen.
4. No. All downloaded buildings come up.
Trust me, I've built entire cities using buildingplop. Once you're used to it, it's easy. Generally deleting the LM version isn't an issue, although it's advisable to keep it. Maybe just store them elsewhere in your hard drive?
That update is also very good, your showing a lot of rapid improvement and dedication. I would still recommend moving off-shore though, so you can use Mediterranean BATs more. I don't think taking most of southern France is a good idea...
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Approved: Observer | Matinenda
I would know what to do about the coast on the map though, I'd like it to be realistic and there is no water inland. Also I'll download the buildprop later, still haven't been on SC4 yet today.
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Approved: Observer | Matinenda
Can you not add water around the cities on the edge to make it realistic? I just think in terms of role playing it would be better to move it offshore, and it would allow your nation to interact with nations such as Cattala and Fairview more easily. If you want, I can help you with a map and history if you decided to move offshore.
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Approved: Observer | Matinenda
It is much better, now I like it! Nice job, well done!
MiguelLeal- Chancellor
- Posts : 2111
Age : 29
Re: Approved: Observer | Matinenda
I think I should stay on shore, unless you could edit it. I don't want to make the map look bad. You can try editing the map but I already have a city made on the coast (The very right tile) But if you can make it look good off shore then I'll use it and do my best with the city already made. And history I do need help on, I'm not too good at that as you can see.
EDIT: I Have an idea, the water at the coast can be a lake, and then I can move my nation to where ever is liked, would that work?
EDIT: I Have an idea, the water at the coast can be a lake, and then I can move my nation to where ever is liked, would that work?
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Approved: Observer | Matinenda
The city on the coast could still be a coastal city, on the coast of the island of Matinenda. Here's a prototype I've drafted of the location:
I did it in about a minute, so it's completely rough. This is about where I would say Matinenda should be located. The languages could still be French and Italian. The large red square could be the capital, and the smaller green squares could be major cities/towns. It depends what kind of nation you want - small, big, you'd need to elaborate. The city on the right could be in the far south-east of the island, so it would still work.
I did it in about a minute, so it's completely rough. This is about where I would say Matinenda should be located. The languages could still be French and Italian. The large red square could be the capital, and the smaller green squares could be major cities/towns. It depends what kind of nation you want - small, big, you'd need to elaborate. The city on the right could be in the far south-east of the island, so it would still work.
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Approved: Observer | Matinenda
National Flag
National Coat of Arms
Location
*To be determined*
Nation Name (Longest Official Form): United Democracy of Matinenda
Nation Name (Native Form): Matinenda
National Anthem: God Serve the Land
National Motto: Help Those Who'd Help You.
Capital: N/A yet
Government: Democratic/Socialist
Head(s) of State:
Senator of Eltrayton: David Ulyles
President of Matinenda: Joshua Ausfaben
Official Language(s): English, German, French, Italian (Updated)
Population:
Residential: 242,624
Commercial: 319,327
Industrial: 5,796
Area:
Climate: 25 C in Summer, -7 C in Winter
GDP ($ - Per Capita): $16,547
HDI: .872
Drives on the: Right
Internet TLD: .mat
Telephone Code: 003
History:
Matinenda was a part of France when Napoleon was alive, then once he died the land was soon one of Greece. But during the Imperialistic age the British and the Greeks fought for the land Matinenda was taken over by Germany in a surprise attack. During World War I America invaded German territory (Also known as current day Germany) and captured it. After the war, it was granted independence, but France provided Army protection so Matinenda wouldn't have to worry about it. But in 1930's during the American Great Depression, Americans saw Matinenda as a shelter from the bad economy America had, and heard of Matinenda's Economic Stability. Tons of Americans moved there, and it spread many American cultures to Matinenda because many American Architects moved in, and they did what they did best, and made designs for houses, so much of American Architecture is found in current day Matinenda. In World War II, Matinenda tumbled with France because it still had a dependability of the French Army. Once World War II was over many Germans moved to Matinenda in disgust what happened to their homeland.
*To be changed*
Ten pictures:
http://www.simtropolis.com/cityjournals/?p=toc&id=1971
Updated application to show all of the changes.
Thomas: If you see my map though also it's not formed as an island. Unless the island would be split in two I'm not sure if it'd work or not. Or are you going to edit the map I have to make it bigger? If you are build more of a map off of what's here now like I think here is the original location: http://www.simtropolis.com/stex/details.cfm?id=18988
Thank you all for what you have done to make Matinenda AIN material (Realistic and overall better then before) I'm happy to have been welcomed as so to the help I've been given.
National Coat of Arms
Location
*To be determined*
Nation Name (Longest Official Form): United Democracy of Matinenda
Nation Name (Native Form): Matinenda
National Anthem: God Serve the Land
National Motto: Help Those Who'd Help You.
Capital: N/A yet
Government: Democratic/Socialist
Head(s) of State:
Senator of Eltrayton: David Ulyles
President of Matinenda: Joshua Ausfaben
Official Language(s): English, German, French, Italian (Updated)
Population:
Residential: 242,624
Commercial: 319,327
Industrial: 5,796
Area:
Climate: 25 C in Summer, -7 C in Winter
GDP ($ - Per Capita): $16,547
HDI: .872
Drives on the: Right
Internet TLD: .mat
Telephone Code: 003
History:
Matinenda was a part of France when Napoleon was alive, then once he died the land was soon one of Greece. But during the Imperialistic age the British and the Greeks fought for the land Matinenda was taken over by Germany in a surprise attack. During World War I America invaded German territory (Also known as current day Germany) and captured it. After the war, it was granted independence, but France provided Army protection so Matinenda wouldn't have to worry about it. But in 1930's during the American Great Depression, Americans saw Matinenda as a shelter from the bad economy America had, and heard of Matinenda's Economic Stability. Tons of Americans moved there, and it spread many American cultures to Matinenda because many American Architects moved in, and they did what they did best, and made designs for houses, so much of American Architecture is found in current day Matinenda. In World War II, Matinenda tumbled with France because it still had a dependability of the French Army. Once World War II was over many Germans moved to Matinenda in disgust what happened to their homeland.
*To be changed*
Ten pictures:
http://www.simtropolis.com/cityjournals/?p=toc&id=1971
Updated application to show all of the changes.
Thomas: If you see my map though also it's not formed as an island. Unless the island would be split in two I'm not sure if it'd work or not. Or are you going to edit the map I have to make it bigger? If you are build more of a map off of what's here now like I think here is the original location: http://www.simtropolis.com/stex/details.cfm?id=18988
Thank you all for what you have done to make Matinenda AIN material (Realistic and overall better then before) I'm happy to have been welcomed as so to the help I've been given.
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Approved: Observer | Matinenda
I don't know how many other members will object to this, but the flag is extremely similar to that of the Basque Country:
http://en.wikipedia.org/wiki/Ikurriña
Depending on what the higher-ups say, I'd recommend not basing your flag so obviously off of a RL flag. On the other hand, you could potentially modify an ethnic or linguistic group's flag, since they're more obscure :twisted: If you do that, I recommend looking through the lists of flags at Wikipedia (see here), downloading one of the SVG images of whatever flag you like, and then editing it however you please in Inkscape (clicky), a free, open-source vector graphics editing program. It might take some time to learn the program, but the Inkscape website has a wiki with tutorials in it, and you can have as long as you need to complete your application.
http://en.wikipedia.org/wiki/Ikurriña
Depending on what the higher-ups say, I'd recommend not basing your flag so obviously off of a RL flag. On the other hand, you could potentially modify an ethnic or linguistic group's flag, since they're more obscure :twisted: If you do that, I recommend looking through the lists of flags at Wikipedia (see here), downloading one of the SVG images of whatever flag you like, and then editing it however you please in Inkscape (clicky), a free, open-source vector graphics editing program. It might take some time to learn the program, but the Inkscape website has a wiki with tutorials in it, and you can have as long as you need to complete your application.
woodb3kmaster- Permanent Secretary
- Posts : 583
Age : 38
Re: Approved: Observer | Matinenda
You can move close to my nation, there's no nations near mine! Man, why is Simtropolis so slow these days... :=O:
Evillions- Permanent Secretary
- Posts : 733
Re: Approved: Observer | Matinenda
woodb3kmaster: Yeah, I never really liked my flag, but I only use Paint.Net so I can't do as much. I'll look into the flags and Inkscape, thanks man. You don't know how much of a help that is.
Evillions: Lol, but I want Matinenda to be in Europe, not the Middle East. And I noticed that too. I don't know what's going on with it today....
Evillions: Lol, but I want Matinenda to be in Europe, not the Middle East. And I noticed that too. I don't know what's going on with it today....
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Approved: Observer | Matinenda
Nice Sirron Kcuhc! I told you I would be looking out. But yea, if you ask me, the flag sort of looks too plain. And sorry, but I think the map is a little too exaggeratted if you know what I mean. I don't know, but I think the climate is a little too cold for a Mediteranean nation. Otherwise, good job!
StanislavSoltys- Councillor
- Posts : 291
Age : 28
Re: Approved: Observer | Matinenda
Matinenda should put a candidate in the Miss SimUniverse Pageant!
JJ- Permanent Secretary
- Posts : 611
Age : 45
Re: Approved: Observer | Matinenda
I like the map, I asked blade if he would add on to the region if he would think about making it into an island but he never replied (I asked for at least a reply if he would do it or not but he never replied, he was also on too so I'm not sure if he will reply) the flag I am changing the flag. The climate I can change, I was just making a guest. And I doubt I'll enter anyone in the Sim Pageant.
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Approved: Observer | Matinenda
The map wouldn't be a representative of the in-game map that you have, it would be very hard. You could lose the mountain range and make it sea, but I think it would be very tricky to get them both realistic. Something would have to give.
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Approved: Observer | Matinenda
Well i do have a few criticisms of my own - sorry to overlap any previous ones.
When you are posting an application to us, please please include direct links to your images. Simtropolis is very slow and it makes your application much more appealing if it has loads of images as opposed to large blocks of text.
As for your style/location well your cities are laid out in grids. European cities are rarely constrained to a grid except right in the CBD. Try introducing some more W2W (and CORNER lots), diagonals and curves for a more realistic european city.
Never worry about your region view either, the SC4 game isnt the most realistic and you are better off plopping and developing randomly as opposed to the very american game engine in the game. I recommend either moving your nation to North America OR moving it to the mediterrean and improving the style of your cities. Otherwise this application can go no further.
When you are posting an application to us, please please include direct links to your images. Simtropolis is very slow and it makes your application much more appealing if it has loads of images as opposed to large blocks of text.
As for your style/location well your cities are laid out in grids. European cities are rarely constrained to a grid except right in the CBD. Try introducing some more W2W (and CORNER lots), diagonals and curves for a more realistic european city.
Never worry about your region view either, the SC4 game isnt the most realistic and you are better off plopping and developing randomly as opposed to the very american game engine in the game. I recommend either moving your nation to North America OR moving it to the mediterrean and improving the style of your cities. Otherwise this application can go no further.
Re: Approved: Observer | Matinenda
Thomas: True, not sure on what to do about that...
Neil: Yeah, I'll do that next time. You also have to understand SimCity is a grid based game, and I have made more curves and have downloaded some diagonal buildings. I will find more W2W buildings on SC4devotion and use them. I may move it to the Mediterranean, not sure on that yet... True, I will do what you suggested (Like I've done with the others criticism) Thanks for the info.
I will most likely make my next CJ update on Saturday, but it will be a regular CJ update, not a straight Euro building only with no captions. As an other all update to what has happened to Eltrayton as time progressed.
Neil: Yeah, I'll do that next time. You also have to understand SimCity is a grid based game, and I have made more curves and have downloaded some diagonal buildings. I will find more W2W buildings on SC4devotion and use them. I may move it to the Mediterranean, not sure on that yet... True, I will do what you suggested (Like I've done with the others criticism) Thanks for the info.
I will most likely make my next CJ update on Saturday, but it will be a regular CJ update, not a straight Euro building only with no captions. As an other all update to what has happened to Eltrayton as time progressed.
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Approved: Observer | Matinenda
Ok the guy who made the map can't make it an island so I will have to keep it on the Mediterranean Coast. What else will I need until voting starts?
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Approved: Observer | Matinenda
Sirron is right, I think he is prepared, and we should start the voting pool.
MiguelLeal- Chancellor
- Posts : 2111
Age : 29
Re: Approved: Observer | Matinenda
Ten images need to be posted here, not in links, before voting can start. And I'm not happy about the map - you simply cannot take so much land out of France.
Plus it's unrealistic to have a blizzard in the Med.
Plus it's unrealistic to have a blizzard in the Med.
Thomas- Overlord of Eurasia
- Posts : 5849
Re: Approved: Observer | Matinenda
Totally agree with Thomas, if you need help, ask
Blakeway4- International Bigwig
- Posts : 5111
Age : 29
Re: Approved: Observer | Matinenda
MiguelLeal: Thanks.
Thomas: I can't do to much else. I can't get the map turned into an island so It'll have to stay in the Mediterranean Sea area for the representation (I'd like it to be realistic). The only thing I can do is move it to the right a bit then. I just searched that up and it's says 25*C in the Summer, 15*C in the Winter. So this snow storm was a once in an ever. And I will get pictures next time I get on SimCity 4 (Give me an hour or two.)
Julien: I agree with him too. I can try editing it into an island but I think I'll have a low success rate.
I tryed editing the map, it failed (I made a copy and played with the copy)
The flag is now done!!
Now for the 10 pics:
Thomas: I can't do to much else. I can't get the map turned into an island so It'll have to stay in the Mediterranean Sea area for the representation (I'd like it to be realistic). The only thing I can do is move it to the right a bit then. I just searched that up and it's says 25*C in the Summer, 15*C in the Winter. So this snow storm was a once in an ever. And I will get pictures next time I get on SimCity 4 (Give me an hour or two.)
Julien: I agree with him too. I can try editing it into an island but I think I'll have a low success rate.
I tryed editing the map, it failed (I made a copy and played with the copy)
The flag is now done!!
Now for the 10 pics:
Sirron kcuhc- Mayor
- Posts : 350
Age : 28
Re: Approved: Observer | Matinenda
umm, wow- that looks great. It could almost be latin!
Is that a maxis airport I see!? Get rid of that!
Is that a maxis airport I see!? Get rid of that!
Sky Guy- Chargé d'Affaires
- Posts : 1185
Age : 31
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